enable = true

spawn_type = normal
biome = #minecraft:is_beach
ground_block = #minecraft:dirt / #minecraft:sand
rarity = 10
min_distance = 5
group_size = 10 <> 20
dead_tree_chance = 0.1
dead_tree_level = auto
start_height_offset = 0 <> 0
rotation = random
mirrored = random

path_storage = presets/#main/coconut_tree/storage
path_settings = presets/#main/coconut_tree/coconut_tree_settings